MCP server

MCP for Unity

Bridge AI assistants to the Unity Editor for game development

Open-source bridge between MCP clients and the Unity Editor, installed as a Unity package that auto-configures detected clients. Agents can manage scenes, GameObjects, scripts, assets and prefabs, read the console and run tests. Not affiliated with Unity Technologies.

Connect

  1. 1Follow the publisher's setup guide

    This server's endpoint isn't published in a standard form. See the documentation link for setup instructions.

Configs are generated from the publisher's documented endpoint. Check their docs for plan requirements and scopes. New to this? Read the step-by-step tutorial.

Tools 12

manage_scenemanage_gameobjectmanage_componentsmanage_scriptmanage_assetmanage_prefabsmanage_materialmanage_editorread_consolerun_testsexecute_menu_itembatch_execute

Things to ask

  • “Create a cube at the origin and add a Rigidbody”
  • “Write a player movement script and attach it to the Player”
  • “Show me the latest console errors”
  • “Run the edit-mode tests”

Related