Design, prototype, and ship browser games with guided 2D and 3D workflows, asset pipelines, and playtesting support. Skills for web game foundations, Phaser 2D, Three.js/WebGL, React Three Fiber, game UI, sprite and 3D asset pipelines and playtesting. Listed in OpenAI's curated Codex marketplace (openai-curated); the manifest declares skills.
Also available as
Install
- 1Add it in ChatGPT
Open Plugins in the ChatGPT sidebar (web or desktop), search for “Game Studio” and select +. You'll be asked to sign in to any connected service on first use. Then type @ in a chat to call it.
- 2Or install it in Codex
codex plugin add game-studio@openai-curatedStart a new Codex session afterwards. You can also run /plugins inside the CLI to browse and install interactively.
Skills 9
- Game Playtest
Run browser-game playtests and QA
- Game Studio
Route browser-game work to the right path
- Game UI Frontend
Design browser-game HUDs, menus, and overlays
- Phaser 2D Game
Build 2D browser games with Phaser
- React Three Fiber Game
Build React-hosted 3D browser games
- Sprite Pipeline
Generate and normalize 2D sprite animations
- Three WebGL Game
Build browser-game runtimes with Three.js
- Web 3D Asset Pipeline
Prepare and optimize browser-game 3D assets
- Web Game Foundations
Set browser-game architecture before implementation
Things to ask
- “Design a browser game and plan the core loop”
- “Build a Phaser platformer prototype”
- “Playtest my game and list balance issues”
- “Set up a sprite pipeline for these assets”
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